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Boulder dash for linux

Boulder dash for linux

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KDGL — Boulder Dash

New version of Boulder Dash by KDGL

The rights of the game do not belong to me. It is just practice to improve myself. See Boulder Dash

The game is written in C language and using the Simple Directmedia Layer(SDL). See Simple Directmedia Layer

Boulder Dash, is a video game released in 1984 by First Star Software for Atari 8-bit computers. There have been numerous versions and sequels in this series for numerous interactive platforms including: Apple II, MSX, ZX Spectrum, Commodore 64, ColecoVision, NES, BBC Micro, Acorn Electron, IBM PC, Amstrad CPC, Amiga, Mac OS, and other platforms. It also influenced other games in the rocks-and-diamonds genre such as Repton in addition to rather direct clones such as Emerald Mine. The original Boulder Dash was created by Canadian developers Peter Liepa and Chris Gray, and on October 28, 1983, acquired by First Star Software, which still owns the rights to the game and the intellectual property, including the registered trademark: «Boulder Dash».

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Boulder dash for linux

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Boulder Dash Engine

Click on the GIF to see the Demonstration Video

An engine for Boulder Dash that lets you make your own Boulder Dash. This is not a play-ready project. You need to have your own textures and music put for legal reasons. I just serve an engine, my own levels and some free assets ready.

I do not own any rights about Boulder Dash brand. All rights are reserved, as are trademarks of their respective owners. You can learn about the original owners of the Boulder Dash brand here.

This is a demonstration and it just represents the original game assets loaded to engine. Check out it here!

These screensots represent a demonstration with the original game assets loaded.

  • 10 Possible Level
  • 4 Difficulty
  • Animations
  • Sounds
  • Save and Load
  • GUI
  • Windows and Linux Support
  • and more!
  • If you want to get Boulder Dash 2020 on Windows or Linux:
    • Please click here for further instructions!
  • Don’t forget to see Making it Playable!

Making it Playable

Go to the README files at those locations and follow the instructions in them!

  • Levels. To do that, you can put your tileset to a tile editor, create your level and get a plain text of the level you created. It should be in the same form as in the Resources/Levels
  • SFXs
  • Musics
  • Animations
  • Textures
  • and of course engine itself!

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Boulder dash for linux

If nothing happens, download GitHub Desktop and try again.

Launching GitHub Desktop

If nothing happens, download GitHub Desktop and try again.

Launching Xcode

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Launching Visual Studio

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README.md

Boulder Dash Engine

Click on the GIF to see the Demonstration Video

An engine for Boulder Dash that lets you make your own Boulder Dash. This is not a play-ready project. You need to have your own textures and music put for legal reasons. I just serve an engine, my own levels and some free assets ready.

I do not own any rights about Boulder Dash brand. All rights are reserved, as are trademarks of their respective owners. You can learn about the original owners of the Boulder Dash brand here.

This is a demonstration and it just represents the original game assets loaded to engine. Check out it here!

These screensots represent a demonstration with the original game assets loaded.

  • 10 Possible Level
  • 4 Difficulty
  • Animations
  • Sounds
  • Save and Load
  • GUI
  • Windows and Linux Support
  • and more!
  • If you want to get Boulder Dash 2020 on Windows or Linux:
    • Please click here for further instructions!
  • Don’t forget to see Making it Playable!

Making it Playable

Go to the README files at those locations and follow the instructions in them!

  • Levels. To do that, you can put your tileset to a tile editor, create your level and get a plain text of the level you created. It should be in the same form as in the Resources/Levels
  • SFXs
  • Musics
  • Animations
  • Textures
  • and of course engine itself!

Источник

Boulder dash for linux

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README.md

Le but de ce Jeu est de se rendre rapidement à la fin de chaque niveau (symbolisé par une case violette) tout en rammassant un maximum de diamants .
Mais attention aux chutes de pierres et de diamants !
De plus, sur certain niveau, un Ennemi peut vous compliquer la tache.
En effet, cet ennemi adore les diamants et les manges ! Lorsqu’il n’y as plus de diamant, il s’énerve et essaye de vous mordre 🙂

Un minimum de 150 points est requis pour passer au niveau supérieur.
Vous avez 300 secondes maximum pour vous rendre à la fin de chaque niveau.
Plus vous êtes rapide, plus vous gagnez des points bonus.

Java 1.6 requis.

  • Double click sur Boulder_Dash-1.5.jar

* Linux : * lancer un _terminal_ * se placer dans le dossier __target__ * taper `java -jar Boulder_Dash-1.5.jar`

  1. Deplacement :
    haut gauche bas droite
    z q s d

2. Suicide :

suppr. del.

3. Pause :

escap

4. Imprime ecran :

F7
  1. On peut se deplacer grace a la souris (on laisse le bouton pressé)

Mode MapEditor (avancée)

  • Double click sur MapEditor-1.5.jar

* Linux : * lancer un _terminal_ * se placer dans le dossier __target__ * taper `java -jar MapEditor-1.5.jar`

  1. Deplacement :
    haut gauche bas droite
    z q s d

2. Sauvegarder la map :

‘ctrl’+ s

3. Charger la map :

‘ctrl’+ o

4. Recharger la map :

escap

5. Imprime ecran :

F7

6. Pierre :

p

7. Terre :

t

8. Arc en ciel :

r

9. Diamant :

espace

10. Mur :

m

11. Entrée :

home

12. Sortie :

Fin

13. Aleatoire :

PageBas

14. Supprimer la case :

suppr. del.

14. Nyan-Cat ! :

n
  1. On peut se deplacer grace a la souris (avec click)

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